Brian Morse

UCSD Student

About Me

Hi, my name is Brian. I’m a graduate student in Computer Science at UC San Diego, specializing in Artificial Intelligence. I have experience developing full-stack platforms, backend pipelines, and machine learning models within regulated frameworks. I also enjoy communicating complex ideas, drawing on my tutoring experience and speaking on panels. I’m always eager to connect with other engineers to explore opportunities in ML/AI and regulated tech.

My top skills are: Software Engineering, Machine Learning, Leadership, and Regulated Development

Below are a few of my personal projects, developed individually or on teams. Please reach out if you have any questions

Projects

A central hub of fundraisers to increase awareness and success of fundraisers held by schools and clubs

In a cooperative effort with my father, I was the sole developer of the front-end capabilities of the FundNeighbors website. It was my first time making a fully usable website with the intent to be used. This website was developed by taking advantage of the Next.js libraries. The site has many features including searching, CRUD actions on events, a login system, and database manipulation. I improved my knowledge of web development, deployment, and debugging tough web complications.

Developer Journal app that can be installed and used to track work done by a software engineer

I was a team leader in this group project for a course at UCSD. It includes a navigation calendar, a markdown editor, a search mechanism, and a to-do list. The project mainly focused on the development processes (Agile, Git Best Practices, etc.) and getting comfortable with web tools and languages. As a leader, I also had to coordinate meetings and provide guidance to the other ten members of the team. I learned to balance those needs while still creating good code myself.

Sentiment Analysis AI model that rates games based on YouTube Comments

I participated as one of the lead developers in a team of six to develop this AI model and Chrome extension. When on a YouTube link and is activated, the Chrome extension will analyze the top 100 comments to get an understanding of the feeling about the video game that the video discusses and convey a percentage score and the top three feelings

This is an interactive two-player chess game written using Python

I started this project as a way to learn Python but continued to work on it to solve many problems of design and logical movements. I enjoy playing chess so finding a way to incorporate all the rules was extremely interesting and fun

Nonogram Puzzle Solver

github.com/Brian-Morse/nonogramsolver

This can solve any sized Nonogram puzzle and was written using Java

In an attempt to learn about how to make a basic artificial intelligence that can solve a puzzle, I found that I was playing Nonogram almost every day, so I decided to tackle it. It became a very intriguing project as I found and researched new ways to quickly find the solution without using any brute force

A custom-sized 2048 game with persistent high score tracking, written using Java

Since I wanted to learn about making GUIs, I decided to create 2048 as it was a game that used different aspects of GUI creation. I then continued to make customizations such as allowing any sized grid to be made along with a score tracker that can be saved for each size

Miscellaneous School Projects

If you want to view the code in my various school projects, contact me so I can give access

At UCSD, I have worked on various school projects in many languages (Java, C, C++, ARM, and more). These projects have covered logical problem-solving, visual simulations, and other smaller projects. However, due to privacy issues and to prevent plagiarism, I can not publicly display the code, but I can directly share it to those that are interested.